DevCon5 iOS Tutorial:

Creating iOS Apps in Swift

August 1, 2016 | 8:30 am - 4:30 pm

This is a full-day tutorial in writing iOS apps in Apple's new language Swift using the Xcode IDE on Macintosh.  An iPhone or iPad app is made of intercommunicating objects, and we will learn to create and destroy them and call their methods in Swift. 


  • Learn to draw text and graphics
  • Perform simple animations
  • Display controls such as buttons and sliders
  • Respond to a touch or keystroke
  • Recognize a swipe or a pinch
  • Use a webview object to render a page containing HTML5, call functions to that page written in Java

Prerequisite: some experience in any language with classes, objects, and methods.


Instructor suggests that you acquire the current version of the application Xcode if you don’t already have it. It is a free app in the App Store.


Session(s):
» Features and Quirks of Swift
» What Happens when an iOS App is Launched?
» Let’s Draw a Still Life
» Creating a Touch Sensitive App
» Animation
» Gesture Recognition
» Controls and their Target Objects
» Class UIWebView for Platform-Independent HTML5



Tutorial Presented by:

Mark Meretzky

Mark Meretzky
New York University (NYU)
Adjunct Associate Professor of Information Technologies


Mark has been teaching at the New York University School of Continuing and Professional Studies since 1990, where he created courses in Unix, C, C++, Java, JavaScript, Ruby, iOS, and Android. In a distant world, he taught Z-80 assembly language on the original Radio Shack TRS-80. He has taught C uptown in Harlem to high school students, iOS downtown at the Pace University next to the Brooklyn Bridge, and was also one of the operators of the Andrus Planetarium at the Hudson River Museum way up in Yonkers. His favorite programming language is C++.

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