appMobi (News - Alert), which provides highly integrated cloud-based tools and services for supporting large-scale developer communities and creating and operating complete mobile application ecosystems, has unveiled several game creation enhancements to its HTML5 mobile app development platform.
This announcement addresses the biggest question facing developers considering HTML5 for mobile game development – is HTML5 fast enough to create quality games?
Officials with appMobi said that the company is introducing DirectCanvas, a new technology that accelerates the HTML5 canvas element, speeding graphic rendering by up to 500 percent, making HTML5 suitable for programming any type of mobile game.
"Games are the most complex of all applications to conceive and build and game developers take full advantage of all available resources of the devices they program for: processor, memory and storage," said Sam Abadir, chief technology officer of appMobi, in a statement.
"Game development is not for the faint of heart; games must run quickly, include fluid movement and tightly synch the visual and sound elements. If we can build a framework for easily developing cross platform mobile games, we can create a framework for developing any application. And we've done it. Boom! There goes the neighborhood," said Abadir.
The TapJS technology will augment appMobi's existing HTML5 mobile development environment by adding proven engagement enhancements like leaderboards, badges, FaceBook/Twitter integration, and player challenges. appMobi does not expect any changes for existing game developers using the TapJS services.
"The appMobi mobile app platform now offers HTML5 game developers a compelling one-stop-shop to create, build, deploy, monetize, and update their game apps across iOS and Android (News - Alert) devices," said David Kennedy, CEO of appMobi.
Kennedy said that with the addition of social interfaces and virality-enhancing features from TapJS, the appMobi platform has everything a game developer could possibly want in order to profit from the smartphone market's impending shift to HTML5.Anil Sharma is a contributing editor for TMCnet. To read more of his articles, please visit his columnist page.
Edited by Carrie Schmelkin