The Khronos Group, an industry consortium creating open standards, asserted that it has expanded the call for participation in its StreamInput and WebCL working groups.
Khronos asserted that the WebCL working group is aiming to equip web apps with the ability to leverage GPU and multi-core CPU parallel processing from within the web browser. This is supposed to lead to an acceleration of applications such as image and video processing and advanced physics for WebGL games. The company has joined hands with Web communities in developing this group which is claimed to have the capability to extend the capabilities of HTML5 browsers to accelerate computationally intensive and rich visual computing applications.
The Khronos StreamInput working group was forged to drive industry consensus to create a cross-platform API to enable applications to discover and use new generation sensors to create sophisticated user interactions. The new API is expected to feature a common framework that can be used to deal with most of the advanced sensors such as depth cameras, touch screens and motion and orientation sensors as well as traditional input devices. The API can also be used to realize system-wide sensor synchronization for advanced multi-sensor applications such as augmented reality.
In a press release, NVIDIA acknowledged that StreamInput will drive the market adoption of advanced sensors by enabling input fusion innovation under a common API that provides portability to application developers. And WebCL is the natural extension of the WebGL and OpenCL work already underway at Khronos and continues the trend of evolving HTML5 not only to support advanced Web experiences but also to become a full-fledged application platform with access to advanced device capabilities.
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Edited by Rich Steeves