As each day dawns, the adoption and uses of the HTML 5 <video> tag (News - Alert) continue to grow. In bid to calibrate the adoption of the amazing video support capabilities of HTML 5, Long Tail Video has released an update to their state of HTML 5 Video that gives a clear demarcation of the support for the <video> tag in different browsers.
Currently, 75 percent of the market can play HTML 5 video. This, we must admit, is a good percentage, which should jolt any lazy adopters into the world of reality and convince them to think twice about getting HTML 5 video compliant.
Setting aside the old generation browser versions like Internet Explorer (6-8) and some mobile phone browsers, almost any other browsers will rightfully interpret the <video> tag. However, this statistic can be broken down to individual adoption to identify the leaders in the evolution and wag a warning finger to those lagging behind in the metamorphosis.
Chrome and Firefox lead the way with 49 percent adoption while the non-Flash Platforms like iOS, Android (News - Alert) and other mobile phones take up a meager 17 percent. In addition to this, the report also ignores data from TV and game console connections. Apparently, the former has a small install base while the latter does not support adequate browsing. This, coupled with the fact that these gadgets are more app-based makes them negligible in the study.
Deviating from the HTML 5 norm and getting to the root of the browser battle, we find that Chrome mostly steals the show in a good deal of the video and audio implementations. For instance, Opera and Firefox are shy away from AAC and MP3 audio codecs in favor of Vorbis. Chrome, on the other hand, takes the lead by supporting all the three formats.
Another viable competitor to HTML 5 is WebM. However, the WebM project lies in ruins showing no spirit of a fight at all. To attest to this is the fact that the project’s blog has not received any updates since May 11. Currently, the battle is actually between HTML 5 and Flash. However, all these technologies can co-exist, after all, competition is a healthy necessity for the good of technology growth.
Edited by Rachel Ramsey