HTML5 ARTICLE

October 05, 2013

HTML5 Report Week in Review


As usual, this past week was a busy one for the HTML5 space, but not all the news was positive. Read on to learn more.

The latest release of Apple’s (News - Alert) mobile platform, iOS 7, has been out long enough that developers have been able to get a good idea of how it handles HTML5 and the results aren’t great. While the platform does offer some impressive performance gains over prior versions in SVG and JavaScript, its Web runtime is hobbled by a number of issues, both minor and significant. It also suffers in terms of design and usability, particularly in how it handles hiding the URL bar in Safari.

On a more positive note, provider of integrated project and portfolio management software Onepoint Software released the latest version of its Web-based Onepoint PROJECTS solution with a new HTML5 user interface. Thanks to its new interface, the solution boasts greater performance and stability than previous releases, while helping developers speed up in-browser reticulation of activity lists, schedules and work breakdown structures.

Meanwhile, FlipBuilder, a provider of software tools and applications for converting documents into flipbooks, released a product called Flip PDF, which allows for easy creation of HTML5-based eBooks. This software can in fact batch convert multiple PDF files into animated booklets, complete with page flipping animations and sounds. As such, users don’t need any coding knowledge whatsoever to create eBooks that are fully ready for Web publishing.

In other news, SautinSoft unveiled the new release of its RTF to HTML .Net Library. Version 4.0 of this library continues to allow for fast, easy conversion of rich text format documents into HTML5, but obviously sports some upgrades over past versions. Namely, it boasts improved conversion rates, as well as better integration with Linux Debian Server and Windows 8.1.

Lastly, there was a bit of HTML5 gaming news this week as the PlayCanvas HTML5 game platform entered Open Beta status. As such, developers can now try their hand at HTML5 game creation with the PlayCanvas platform, which underwent two years of work from the experienced PlayCanvas team before reaching this point.

That’s all for this week, but check out the HTML5 Report for more news in the space.








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