Don't call it a comeback, because it was never really gone, but HTML5 in gaming has been flagging just a bit, at least, until a recent development to come out of the app developer Ludei. Ludei brought out the word that its CocoonJS technology would play a hand in bringing HTML5 gaming features to the Nick App for Android (News - Alert), a platform that itself comes with plenty in the way of gaming.
The Nick App has already made quite a name for itself, having recently taken home an Emmy Award for its various capabilities, but reports suggest that Nickelodeon is not content to just be an Emmy Award winner. No, the reports indicate that Nickelodeon is hoping for some major improvements in terms of game performance, and Nickelodeon is looking to HTML5 to get said improvements.
Nickelodeon is scarcely alone on this front, as reports suggest that over 600 games to date have been published with the backing of CocoonJS, and recent word from the developer of “Hamster Hunter,” Andrey Kovalishin, noted that that it was “...a no-brainer to dip your toes into HTML5 development.” Though likely still ringing in the ears of everyone who would use HTML5 are Mark Zuckerberg's telling words from August 2012, which referred to HTML5 development as Facebook (News - Alert)'s “biggest mistake.”
Yet by like token, many also remember that was August 2012, and some reports put Facebook as having several plans for HTML5 to come. Indeed, it's hard to pass up the advantages of HTML5, like being able to code up just one app for publishing in every single app store, not having to alter code for other platforms, not having to focus effort on developing for multiple platforms and several others. It's leading some to believe that HTML5 just might be looking at its banner year in terms of gaming, and certainly not without reason.
HTML5 in game development has many advantages, advantages that may, if used properly, result in direct bottom-line impact. That's hard to turn down, really, especially in an environment that's less than robust economically. Between the increasingly large numbers of games that use HTML5 in some way in the construction of same and the fact that some big names like Nickelodeon are starting to turn to HTML5, it's certainly a development that's hard to simply refuse out of hand.
The implications of Moore's law also come into play here, even if Moore's law isn't quite as clear-cut as it once was. The rapid pace of technological growth and development certainly suggests that, just because HTML5 wasn't exactly a heavy-hitter in 2012 doesn't mean that 2014 won't be much better overall. It remains to be seen just how far HTML5 can ultimately go, but by at least some measures, 2014 is looking like a pretty good year indeed for HTML5 game development.
Edited by Cassandra Tucker