May 20, 2013

WeVideo Presents HTML5-based App at Google I/O

At the Google (News Alert) I/O Developers Conference, WeVideo unveiled a new app that is said to be the next step in making online collaborative video creation widely accessible. WeVideo’s Chrome Packaged App is developed completely on HTML5 and WebG, and can run on Windows, Mac, Linux and Chrome OS. Additionally, the browser version of the app can run on any smartphone and tablet browsers that support HTML5 and WebGL.

The app will allow users to create videos using the WeVideo "Storyboard" editing mode, including video editing functions, transitions and effects, much like the existing WeVideo online product.

“Working with WeVideo on HTML5, without any need for plug-in technologies like Adobe (NewsAlert) Flash, is a huge step forward to realizing our vision of being available anytime, anywhere on any device,” said Jostein Svendsen, CEO and co-founder of WeVideo.

Due to benefits provided by HTML5, Google has been supporting the use of HTML5 for Web application development. HTML5-based apps can be used across multiple devices and environments, both on a browser and on the devices. The platform provided by Google helps developers to bridge between cloud-based apps and desktop-packaged software, and enables seamless integration of online and offline working capabilities in applications.

WeVideo customers can now work offline, with their Web-based applications available to them when they are not connected to the Internet. With a Chrome-packaged version of WeVideo, users can edit footage offline without having to upload media to the cloud first. Once Internet is available, WeVideo seamlessly synchronizes their editing projects with online WeVideo account.

"We’ve received some great feedback from the developers here, as well as some early beta customers," said Krishna Menon, CTO of WeVideo. "The ability to continue using WeVideo wherever you are, on any device — with or without Internet access — solves many issues for our customers. Whether they are traveling, located in areas with poor coverage, or just want to manage their bandwidth consumption, WeVideo projects can always be accessed."

Edited by Rachel Ramsey


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